3D Editor Overview
Working with the 3D visualization editor
3D Editor Overview
The 3D Editor provides tools for viewing and editing type visualizations.
Editor Purpose
The editor allows:
- View 3D models
- Configure camera views
- Set up visualizations
- Preview configurations
Editor Interface
Main Components
| Component | Function |
|---|---|
| Viewport | 3D visualization area |
| Toolbar | Tools and actions |
| Properties | Selected item properties |
| Layers | Model component visibility |
| Views | Saved camera positions |
Viewport
The central 3D view:
- Interactive rotation
- Zoom and pan
- Object selection
- Real-time rendering
Editor Modes
View Mode
For navigation and inspection:
- Rotate and zoom
- Select objects
- Change views
- No modifications
Edit Mode
For modifying visualizations:
- Position camera
- Save views
- Adjust settings
- Configure options
Working with Models
Loading Models
- Create/open type
- Model loads automatically
- Or upload new model
Model Formats
Supported formats:
| Format | Extension |
|---|---|
| GLTF | .gltf |
| GLB | .glb |
Model Requirements
For best results:
- Optimized geometry
- Proper UV mapping
- Named components
- Reasonable file size
Editor Tools
Selection Tools
| Tool | Function |
|---|---|
| Select | Click to select |
| Box Select | Drag to select |
| Deselect | Clear selection |
View Tools
| Tool | Function |
|---|---|
| Orbit | Rotate view |
| Pan | Move view |
| Zoom | Zoom in/out |
| Focus | Center on selection |