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3D Editor Overview

Working with the 3D visualization editor

3D Editor Overview

The 3D Editor provides tools for viewing and editing type visualizations.

Editor Purpose

The editor allows:

  • View 3D models
  • Configure camera views
  • Set up visualizations
  • Preview configurations

Editor Interface

Main Components

ComponentFunction
Viewport3D visualization area
ToolbarTools and actions
PropertiesSelected item properties
LayersModel component visibility
ViewsSaved camera positions

Viewport

The central 3D view:

  • Interactive rotation
  • Zoom and pan
  • Object selection
  • Real-time rendering

Editor Modes

View Mode

For navigation and inspection:

  • Rotate and zoom
  • Select objects
  • Change views
  • No modifications

Edit Mode

For modifying visualizations:

  • Position camera
  • Save views
  • Adjust settings
  • Configure options

Working with Models

Loading Models

  1. Create/open type
  2. Model loads automatically
  3. Or upload new model

Model Formats

Supported formats:

FormatExtension
GLTF.gltf
GLB.glb

Model Requirements

For best results:

  • Optimized geometry
  • Proper UV mapping
  • Named components
  • Reasonable file size

Editor Tools

Selection Tools

ToolFunction
SelectClick to select
Box SelectDrag to select
DeselectClear selection

View Tools

ToolFunction
OrbitRotate view
PanMove view
ZoomZoom in/out
FocusCenter on selection

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